﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
using UnityEngine.UI;
using System;
using System.Text;

class GongGaoView : MonoBehaviour
{
    public Button okBtn;
    public Button closeBtn;

    private void Awake()
    {
        okBtn.onClick.AddListener(()=> {

            AlertBubble.Show("无效");
        });
        closeBtn.onClick.AddListener(() => {
            UIManager.Instance.Switch2Default();
        });
    }

    public void ClosePage()
    {
        this.gameObject.SetActive(false);
    }
}
